Skip to content

The Game That Is Worth 1,000 Worksheets

December 29, 2006

Image via Wikipedia

[Rescued from my old blog.]

Math concepts: greater-than/less-than, addition, subtraction, multiplication, division, fractions, negative numbers, absolute value, and multi-step problem solving.

Have you and your children been struggling to learn the math facts? The game of Math Card War is worth more than a thousand math drill worksheets, letting you build your children’s calculating speed in a no-stress, no-test way.

You will need several decks of math cards. Don’t rush to look for these at your school supply store or try to order them through your favorite website. Math cards are normal, poker-style playing cards with the jack, queen, king, and jokers removed. Make one deck of math cards per player. A math deck contains 40 cards, so a single game of Addition War lets a child work 20 problems, and he hears his opponent work 20 more—and if your children are like mine, they will rarely want to stop at just once through the deck.

As my students learn their math facts, they need extra practice on the hard-to-remember ones like 6 × 8. With a normal deck of cards, however, I find they turn up far too many problems like 1 × 9 or 2 × 7. To give a greater challenge to older children, I make each player a double deck of math cards, but I remove the aces, deuces, and tens. This gives each player a 56-card deck full of the toughest problems to calculate.

[This is an old, classic children's game. I've often been amazed how such a simple thing can keep my kids occupied for hours. In our variations, because the math card decks are only 4/5 the size of a regular card deck, we give each player his own pack of cards. We don't shuffle the decks together at the beginning, although I suppose you could—that would be more like the traditional game, which (at least in our house) is usually played with a single deck shuffled and split between the players.]

How to Play

Basic War—Each player turns one card face up. The player with the greatest number wins the skirmish, placing his own and all captured cards into his prisoner pile. Whenever there is a tie for greatest card, all the players battle: each player lays three cards face down, then a new card face up. The greatest of these new cards will capture everything on the table. Because all players join in, someone who had a low card in the initial skirmish may ultimately win the battle. If there is no greatest card this time, repeat the 3-down-1-up battle pattern until someone breaks the tie. The player who wins the battle captures all the cards played in that turn.

Endgame

When the players have fought their way through the entire deck, count the prisoners. Whoever has captured the most cards wins the game. Or shuffle the prisoner piles and play on until someone collects such a huge pile of cards that the others concede.

Variations

For most variations, the basic 3-down-1-up battle pattern becomes 2-down-2-up. For advanced games, however, the battle pattern is different: in case of a tie, the cards are placed in a center pile. The next hand is played normally, with no cards turned down, and the winner of that skirmish takes the center pile as well.

Addition WarPlayers turn up two cards for each skirmish. The highest sum wins.

Advanced Addition WarTurn up three (or four) cards for each skirmish and add them together.

Subtraction WarPlayers turn up two cards and subtract the smaller number from the larger. This time, the greatest difference wins the skirmish.

Product WarTurn up two cards and multiply.

Advanced Product WarTurn up three (or four) cards and multiply.

Fraction WarPlayers turn up two cards and make a fraction, using the smaller card as the numerator. Greatest fraction wins the skirmish.

Improper Fraction WarTurn up two cards and make a fraction, using the larger card as the numerator. Greatest fraction wins.

Integer Addition WarBlack cards are positive numbers; red cards are negative. The greatest sum wins. Remember that -2 is greater than -7.

Integer Product WarBlack cards are positive numbers; red cards are negative. The greatest product wins. Remember that two negative numbers make a positive product.

Wild WarPlayers turn up three cards and may do whatever math manipulation they wish with the numbers. The greatest answer wins the skirmish.

Advanced Wild WarBlack cards are positive numbers; red cards are negative numbers. Players turn up four cards (or five) and may do whatever math manipulation they wish with the numbers. The greatest answer wins the skirmish.

Reverse Wild WarPlayers turn up three cards (or four, or five) and may do whatever math manipulation they wish with the numbers. The answer with the lowest absolute value (closest to zero) wins the skirmish.

Update

Multi-Digit WarTurn up two or three cards and create a 2-digit or 3-digit number.

Multi-Digit Subtraction WarTurn up three cards. Make two of them into a 2-digit number, then subtract the third. Example: Suppose you turn up 3,4, and 5. Should you arrange them as 54-3 or 45-3 or 35-4 or . . . ?

Multi-Digit Product WarTurn up three cards. Make two of them into a 2-digit number, then multiply by the third. Example: Suppose you turn up 3,4, and 5. Should you arrange them as 5×43 or 4×53 or 3×54 or . . . ?

Logarithm War—Requires a special deck of cards. Download from Kate’s blog: This Game Really Is Worth 1000 Worksheets in doc or pdf format.

Hat tips: Marni suggested the Mult-Digit variation in the comments section below, but I didn’t think to add it as an update until Mary from the Albany Area Math Circle suggested the Multi-Digit Product War variation in a comment on another post. And then her extension of the game made me think of the Multi-Digit Subtraction War variation.

  • Can you think of another variation to share?

Don’t miss any of “Let’s Play Math!”:  Subscribe in a reader, or get updates by Email.


Have more fun on Let’s Play Math! blog:


71 Comments leave one →
  1. December 29, 2006 4:20 pm

    Ooooh. I’ve been looking for some more fun ways to drill math facts with my son. I like this. I especially like that it’s not going to cost me an arm and a leg. We’ve also found that he enjoys Timez attack (www.bigbrainz.com), which is a free computer game that drills multiplication facts, and Totally Tut, a math game from Discovery Toys (http://www.amazon.com/Learning-Resources-Totally-Math-Operations/dp/B00004TDKR)

    But I’m always on the lookout for a new way of helping him learn these things.

  2. December 30, 2006 11:46 am

    Hi, Amy!
    We also enjoyed Totally Tut. One of my dd’s is a maniac for anything Egyptian, so we had to have that game. We downloaded Timez Attack, but my kids found it too repetitive, though it does have cool graphics. We’ve had more fun with Multiflyer. It only costs a few dollars for home use—you might want to check it out.

  3. January 2, 2007 1:12 pm

    Thanks for updating that link for me. Very much appreciated. :)

  4. January 3, 2007 5:57 pm

    Oh, what a great idea! My son is forever wanting to play cards, so he’ll love this.

  5. January 3, 2007 6:00 pm

    Thanks, I’ll definitely check it out. Today I picked up some playing cards while at the store, and was just checking back to remind myself which cards to remove….

    (And Timez Attack is getting a bit boring around here too now. Very glad I didn’t pay for the full version.)

  6. cathy permalink
    January 12, 2007 5:39 am

    I just read your post! We’ve played this game (we called it “factor war”) after learning it from an Uncle. One great variation for more advanced players is to play one card at a time, and then on the second, decide whether to add or multiply (you would keep in aces and deuces for this) thereby requiring two calculations at times….. Thanks for all the great ideas on your blog!

  7. January 17, 2007 1:45 am

    Thanks,
    This will be great for decks that don’t have all the cards.

  8. January 18, 2007 1:44 pm

    This is fabulous! My kids love to play War, and I didn’t even think of altering it to work on our math facts. Thanks!!!!

  9. January 29, 2007 8:34 pm

    Very nice! Where does it come from?
    I will experiment with my niece and nephew.

    Btw, in my family we “replay” the prisoners until the winner has all the cards. Games can continue for days. With my sister’s kids, I reduce the deck to 9 – A or 2 – 10 or whatever, (keeps changing, depending on their age and the time we have), and I also sometimes strip out one suit. Playing until total victory with a short deck takes 10 – 20 minutes.

    Jonathan

  10. January 30, 2007 9:22 am

    Do you mean, where does the game come from? I have no idea! It’s possible I read something like this somewhere once upon a time, but I don’t remember. We have played traditional War since forever (we replay the prisoners, too, but I wear out and give up long before anyone has all the cards). One day, I was looking for a warm-up game for my younger math club kids, and I thought of the simpler variations. From there, it wasn’t very hard to expand the game to fit older students, too.

  11. sarah permalink
    May 23, 2007 11:01 am

    Just looking for math drill ideas and got your site from the 4real boards. This is great. Can’t wait to try it.

  12. August 4, 2007 8:27 am

    Yay! This is great!

  13. Kathy permalink
    November 17, 2007 8:56 am

    I love these ideas. Teaching my children the automaticity and the cognitive understanding of basic skills has been my challenge. I will certainly use these ideas.

    I noticed that some of the responders were looking for computer programs to teach math facts. The best one I’ve found is http://www.AMatterofFacts.com

    It is web-based with arcade games that motivate children to practice. It also tracks their work and prints out a list of trouble facts and flash cards specific each child. You kids will want to work on their math facts all the time.

  14. January 8, 2008 4:35 pm

    I can’t believe it, but we also play one variation you don’t have. My 9 year old didn’t come with a math gene, and even early math concepts are hard for him. Basic War is just greater than/less than, and we’ve played War turning 2 or 3 cards over just to help him get that down further. Also helps with place values.

  15. January 8, 2008 8:27 pm

    Hi, Marni,

    That sounds like a great variation! How do you tell which card goes in the tens or hundreds column? Or do you just each make the biggest number you can? Or for a change, you could arrange them to make the smallest possible number, and then have whichever is less win.

    I do have a few place value games (based on some they used to play on the old Square One TV show — showing my age!), but I haven’t posted any of them yet. Someday…

  16. Amber permalink
    March 2, 2008 10:51 pm

    How about using Uno cards? Instead of the Wild card changing the color, it could be used for any number the player wants it to be.

  17. May 15, 2008 9:32 am

    How about using red cards as positive #s, and black cards as negative numbers? (because red electrical terminals are positive, black are negative). Then you can add another dimension to the game – you can have them break ties using the absolute number, or as +/-

  18. May 15, 2008 9:39 am

    Good idea, Linda! We also do this in my kids’ favorite math game — “Hit Me,” which is described near the end of my post on teaching negative numbers. One of these days, I should make that game into a post of its own…

  19. kayipoyun permalink
    September 8, 2008 3:15 pm

    Thanks for updating that link for me. Very much appreciated

  20. November 18, 2008 1:59 pm

    I just discovered your site today — it’s time to go home, but I don’t want to leave as I keep on finding more and more great activities.

    I am a math coach working with students from Gr. 1 – 8 and already I have found activities for all age groups.

    Thanks much — I will definitely be a frequent visiter.

  21. miftahul permalink
    November 25, 2008 8:47 pm

    thank’s
    i have many idea to make math manipulation

  22. carol permalink
    January 25, 2009 4:34 pm

    thank you for your web site and the blogs for helping teach math. I am a new teacher (third career so I am older) but enjoy teaching. I find today that I am exhausted and lack energy and hope that my plans go well on Monday as I face teaching math and language arts to my resource room 6th and 7th graders. teaching is a joy. it is also extremely hard work! thank you for your support and ideas. I needed your site today to help me not feel so alone out here with my lesson ideas. sincerely, carol mauger

  23. kathy permalink
    September 23, 2009 11:06 am

    Looks like another good way to practice.

  24. Joe permalink
    September 23, 2009 11:10 am

    These are some great ideas! I have been playing versions of this concept over the past few years. The students are always engaged for a long period of time. I really like some of the additional ideas found here. Thanks!

  25. mohamad permalink
    November 5, 2009 10:01 am

    i love math

  26. November 22, 2009 11:06 am

    Thanks you for this idea. I am going to try it with some of my math-challenged older students. If I make it into a fun, class competition with some prizes, maybe I can help the students improve their math knowledge and skills without them knowing it and complaining about it.

  27. November 24, 2009 8:25 am

    A Math War tournament? Sounds like fun! I hope you’ll let us know how it works out in your class.

  28. Melissa permalink
    November 28, 2009 12:39 pm

    Hello – While doing research for a Graduate Action Research project I came upon your blog on “Aha” – since procrastination had set in I “played around” on your site and came to this blog. I have one more idea that will make the challenge level even greater! Kids (and adults) are adept at reading number but the VALUE of a number is not always as concrete. With your deck of cards in hand, CUT OFF the corner numbers from the cards leaving only the subitized pattern (also known as the visual cluster) of the number left. For example: the 5 of diamonds card – cut off the number 5 in each diagonal corner, this will leave the visual pattern of 5 diamonds on the card – similar to the 5 pattern seen on a die or domino. Do this with all of the cards and this will change the entire game as the child/student/adult will have to group the pattern and perform the operation. One could buy these cards already cut, http://www.mathematicsforall.org/2009/List%20of%20Games.doc could be a link to help you find them (they are pricey and even though our busy time is worth something it is still cheaper to just cut the numbers off the corners and start playing)
    Just an idea -
    Melissa

  29. November 30, 2009 10:20 am

    That’s an interesting idea, Melissa. I wonder how my math club students would react to cards without numbers. Something new to try next semester…

  30. December 28, 2009 9:27 am

    Here is a web site that allows you to customize the worksheets so you won’t get a lot of easy to work problems. You can choose which numbers are used in each problem and the type of problems that are generated. These worksheets are randomly made each time so they will not repeat. Please visit it and share it with others. Thank you.

  31. yash kumawat permalink
    April 4, 2010 7:58 am

    i m like maths very much

  32. Ron Eaglin permalink
    September 26, 2010 4:30 pm

    I agree with Amy on Timez Attack it is really good. Also try out Pyramath (at http://www.pyramath.com) – it is a card deck that makes the war games you have on this page really easy to do and adds even more twists and capabilities.

  33. Christina permalink
    October 21, 2010 6:21 pm

    I’ve played logarithm wars with previous students. It went so well that I’m playing “Slope Wars” tomorrow with my Algebra I class. They have just been introduced to the slope formula and each card has two points listed. They’ll have to calculate then compare. I love this because they will also have to compare fractions (which is also a weakness).

  34. October 25, 2010 5:37 pm

    Thanks! These are all great additions to my arsenal of math games, they are the BEST! I was already doing some, but never thought of some of these alternatives!

  35. Chris permalink
    November 6, 2010 8:20 am

    Awesome! I never knew there were so many variants. Very nice!

    but I do have one suggestion

    I would think red cards should be positive and black cards to be negative because should your child go into electronics he won’t get confused about electricity. Red wires being positive, black wires being negative.

    Unless of course you talking about the stock market where red ink is negative and black ink is a positive thing. However mixing up electricity I think is far more dangerous. … just a thought.

  36. Gina permalink
    January 4, 2011 1:22 pm

    Love using card games with students; there is a great small company called Piece of Cake Learning that has content rich, standards-based card games for grades ranging from preschool to grade 7. Kids can play war, go fish, and memory with the decks and they are all self-correcting. GREAT stuff! Check it out! http://www.pieceofcakelearning.com

  37. Nadine permalink
    January 16, 2011 3:48 pm

    This sounds great – it’s always nice to give kids something tactile, rather than keep dealing with just abstract concepts or numbers!
    A few people commented about math software – the one we use for math facts (addition to division) is called MathRider from http://mathrider.com
    We tried Timez Attack, but the kids didn’t like the “fighting” (neither did I) and it got pretty long-winded. MathRider is about riding a horse on noble quests, like finding a magical flower or rescuing a princess. We play it about 10 minutes or so most days. I really like that the game adapts to each player individually and rewards progress and mastery, so there is a sense of accomplishment and ultimately completion.

  38. March 8, 2011 9:31 pm

    Thank you for all of the variations. I’m putting on a pi day event for local homeschoolers and will be putting out a few decks of cards with these rules as one of the available activities.

  39. March 8, 2011 10:26 pm

    That sounds like fun, JoAnn!
    If you need more Pi Day ideas, I have quite a few in my Happy Pi Day post.

  40. silverpie permalink
    June 30, 2011 9:25 am

    Red-negative and black-positive, on the other hand, is the convention in finance, so it’s just a matter of preference either way.

    For a slightly more difficult set of games, you can extend the values up to 14 by using Rook cards.

  41. June 30, 2011 9:42 am

    You’re right on the colors, silverpie, and red=negative is what I usually do when we play card games with negative numbers. But it’s just a matter of preference, and of being consistent within the game.

    I’m not familiar with Rook cards. How many are in a deck, and what values do they have? If it goes 1-14 (or even better, 0-14), they would make excellent math cards for a wide variety of games.

  42. silverpie permalink
    July 6, 2011 12:36 pm

    Rook cards are 1-14 in four colors (black, red, green, yellow), plus one unnumbered card (which could be used for a 0). A face-down card would be another way to represent zero, as could a face card from a standard deck (queen would be my pick, since Q looks a lot like 0).

  43. July 6, 2011 4:09 pm

    Thanks, silverpie! I never played Rook, but the cards sound wonderful.

    In my math book, I’m writing the games for standard playing cards, but they are best for just the numbers 1-10. Now I will insert a paragraph mentioning Rook cards as an alternative, especially for older students who will enjoy the challenge of bigger numbers. For example, Rook cards would be fun to use in the 24 game.

  44. Carolina permalink
    July 20, 2011 9:59 pm

    Hi Denise…

    Just happened to find your blog and truly your article on the Game that is worth 1000 worksheets inspires me!
    Will definitely use it on my Grade 1 students soon. We are about to learn number bonds next week and your writing is very helpful!

    Thank you :)

  45. September 18, 2011 10:37 pm

    This is an awesome site with some great ideas. I am a 5th grade math teacher and would like to collaborate on some math activities for a 5th grade classroom.

    http://martinteach.edublogs.org

  46. September 19, 2011 7:59 am

    What sort of thing do you have in mind?

  47. N. Jordan. Radebe permalink
    September 20, 2011 4:53 am

    not bad , finally a day when we can study and use a PC at the same time. if you can please add more activities, some people use to hate math but now since this blog came up they looked forward to it , keep it up http://www.letsplaymath.net , thanks a lot I appreciate it

  48. Katie permalink
    November 17, 2011 11:39 am

    This is so great, thank you! I’m a nanny and the boy I nanny really needs help with his multiplication. I’ve been playing uno with the 4 yr old, to teach her numbers in general (we say what the number is when we put it down) and I just played war with her yesterday using some pennies to represent how many each number is so she can obviosly see which is greater.

    When I was teaching my sister math (she was homeschooled) we played a version of go fish in which you made matches that equal ten (we would use numbers 1-9). She was being taught math using an abacus (as was I and my dad, and all three of us are amazing at math) and memorizing all the numbers that add to make ten is very important.

    Thanks again for all these ideas! I can’t wait to play them!
    Katie

  49. Jen permalink
    November 19, 2011 1:25 pm

    Thanks for these great variations on the standby. Headed for long train ride. Was just starting to pack games. This will save us a lot of space and provide hours of fun – and may practice unbeknownst to them. :)

  50. November 30, 2011 6:04 am

    Yes, This information is very useful. We can teach the children with an ease and they can develop their skills very fast.

  51. Suzanne Hogg permalink
    December 12, 2011 10:04 am

    I love this post. I am involved with my childrens schools parent committee. Currently our schools are focusing on increaseing knowledge and understanding of math. For Christmas we plan on giving decks of cards to each family and would like to include card games for them to play. I would love to pass this post on to the families in our school. I will give your website full credit…would love to know it this would be OK with you.
    Thanks
    Sue

  52. December 13, 2011 9:27 am

    Thank you for asking, Suzanne. I’ll send you an email.

  53. eexpeditions permalink
    January 6, 2012 7:36 pm

    I can’t wait to try these!

Trackbacks

  1. Math Game: Factor War « The Elementary Educator
  2. Art and War « Three Girl Pile-Up
  3. A Homeschool Mom’s Great Math Blog - Let’s Play Math
  4. Math Teachers at Play #9 - Game Time!
  5. Princess War. | TINDERBOX
  6. Lesson Pathways Blog » Using On-Line Math Resources
  7. Playful: » Blog Archive » One good candidate for mastering the basics
  8. A Game is Worth a 1000 sheets « Dr. Nicki's Guided Math Blog
  9. Introducing the World - Teaching Combinations
  10. Alexandria Jones and the Mathematical Carnival « Let's Play Math!
  11. Substitutes, FTW!: Teaching Tips of the Week (October 4-10)
  12. » Blog Archive » Learning is FUN!
  13. A Winter’s Quilt—Michelle Moravec « GWCHE
  14. The Kids Are Done | Conflictedteacher's Blog
  15. Dirt Under My Nails » Blog Archive » Our week in pictures
  16. It was an all out war! « Real Learning… in progress
  17. Maths Games With A Pack of Cards | Practical Pages
  18. Heidi Homeschools: But What About Math? Part 1 of 2 : Frantically Simple

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s